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World Trade Game

The World Trade Game was initially developed in the 1990s by Action Aid, the global anti-poverty
development organization. Its strength is its simplicity. Six groups of players represent two rich, two middle-income and two poor countries and each group has different resources and technological potential. National resources are represented as paper whilst technology becomes scissors, pens, rulers, etc. They manufacture shapes from paper, trade the shapes for money through a commodity trader and may also trade amongst themselves in raw materials (paper), technology (scissors, ruler, etc), skills and labour.

WCC Programmes