World Council of Churches

A worldwide fellowship of churches seeking unity, a common witness and Christian service

World Trade Game

The World Trade Game was initially developed in the 1990s by Action Aid, the global anti-poverty development organization. Its strength is its simplicity. Six groups of players represent two rich, two middle-income and two poor countries and each group has different resources and technological potential. National resources are represented as paper whilst technology becomes scissors, pens, rulers, etc. They manufacture shapes from paper, trade the shapes for money through a commodity trader and may also trade amongst themselves in raw materials (paper), technology (scissors, ruler, etc), skills and labour.

01 January 2006

The aim of this game is to help the participants understand how trade influences the development of a country and to create interest and discussion about the world trading system in an enjoyable and non-academic way.

Download : World-Trade-Game.pdf